
Scougerunner Chariot: Chariots are your go-to unit if you want something fast in the mix. It’s not in S tier because it’s missing out on regeneration, but worry not any artillery or archers who see it coming will wonder why they showed up on the battlefield.

With its Noxious Breath, to use pre-fight, not during, it drops enemies like flies. But Primal Instincts can be a bummer, as they might go on a rampage and stop following orders.īlack Dragon: Dragons sure are fun in Warhammer 3, and we couldn’t leave the Dark Elves dragon out of the mix. They have both armor and shield, plus they’ve got some decent armor-piercing melee. While their Guardian trait provides 18 percent physical resistance to nearby Lords or heroes, making them the bodyguard unit you've always dreamed of in a Total War game.Ĭold One Dread Knights: Cavalry isn’t the Dark Elves' forte, but the Dread Knights sure can be helpful. Their improved stats, including frenzy, allows them to inflict more damage. The Blades of the Blood Queen (Executioners): The Dark Elves' elite regiment, wielding powerful two-handed swords that can cut through enemy formations. Thanks to Aura of Agony and Aura of Ardor, it’s going to break down your enemy's defense and leadership while simultaneously boosting your ally's melee attack and leadership when it’s in close-quarters combat. This magic chariot isn’t just a behemoth in missile damage and range with 125 range and magic ammo.

This is enough reason to be an S-tier unit.īloodwrack Shrine: Just looking at this masterpiece should get you hyped to use the Dark Elves in battle. They have great armor stats, an amazing armor-piercing halberd, are effective against cavalry, and can hold flanks as few units can in the game. Black Guard of Naggarond: This halberd infantry unit is the first type you need to unlock when you reach the game's end.
